Gamification in EFL classrooms with adults and professors in professional programs

dc.contributor.advisorCastrillón - Ángel, Edison F.
dc.contributor.authorGrajales Cano, Cristian David
dc.contributor.authorRivera Serna, Laura Daniela
dc.contributor.authorQuiroz Gomez, Sebastian Andres
dc.contributor.authorPortales Tabares, Jose Angel
dc.contributor.datamanagerCastrillón - Ángel, Edison F.
dc.date.accessioned2025-10-09T16:55:53Z
dc.date.available2025-10-09T16:55:53Z
dc.date.issued2025
dc.description.abstractThis case study explores the use of gamification as a strategy to improve engagement and feedback in writing skill development among adult EFL learners enrolled in professional university programs. The study employed a qualitative methodology with a mixed - methods approach, focusing on four university instructors working with adult students. Data were gathered through semi - structured interviews and classroom observations, offering a rich and contextualized understanding of the effects of gamified practices i n real classroom settings. Grounded in constructivist theory, the research emphasizes the role of active learning and cognitive processes in skill acquisition. The integration of gamified tools such as leaderboards, point systems, and collaborative challen ges along with immediate and constructive feedback, created a learning environment that encouraged participation, reduced anxiety, and promoted self - regulation. These elements enabled students to take ownership of their learning and engage more confidently in writing tasks. One of the key findings is that gamification not only increased motivation and interest but also contributed to improved writing performance by making the learning process more dynamic and interactive. Furthermore, the reduced levels of anxiety created a less intimidating space where learners felt more comfortable experimenting, making mistakes, and receiving feedback. This sense of psychological safety fostered greater engagement and community building among peers. Overall, the study sup ports the idea that gamification, when applied purposefully and supported by timely feedback, can be a powerful pedagogical tool in adult EFL contexts. It provides valuable insights for educators seeking to adapt their teaching strategies to meet the evolv ing needs of adult learners in writing - focused classrooms.
dc.format.extent31 p.
dc.format.mimetypeapplication/pdf
dc.identifier.citationGrajales Cano, C. D., Rivera Serna, L. D., Quiroz Gomez, S. A., et al. (2025). Gamification in EFL classrooms with adults and professors in professional programs
dc.identifier.urihttps://repository.ucatolicaluisamigo.edu.co/handle/20.500.14.531/6446
dc.language.isospa
dc.publisherUniversidad Católica Luis Amigó.
dc.publisher.facultyEducación y Humanidades
dc.publisher.placeMedellín, Colombia.
dc.publisher.programLicenciatura en Lenguas Extranjeras con énfasis en Inglés (Presencial)
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(2021) A Review of Vocabulary Learning Applications: From the Aspects of Cogn itive Approaches, Multimedia Input, Learning Materials, and Game Elements Zhang, SC & Zuwati H (2023) Gamification in EFL/ESL instruction: A systematic review of empirical research Zou, D. (2020). Gamified flipped EFL classroom for primary education: Student and teacher perceptions.
dc.rights.accessrightsinfo:eu-repo/semantics/closedAccess
dc.rights.creativecommonsAtribución-NoComercial 4.0 Internacional (CC BY-NC 4.0)
dc.rights.urihttps://creativecommons.org/licenses/by-nd/4.0/
dc.subject.armarca.
dc.subject.proposalAprendices adultosspa
dc.subject.proposalGamificaciónspa
dc.subject.proposalHabilidades de escrituraspa
dc.subject.proposalRetroalimentaciónspa
dc.subject.proposalCompromisospa
dc.subject.proposalAdult learnerseng
dc.subject.proposalGamificationeng
dc.subject.proposalWriting skillseng
dc.subject.proposalFeedbackeng
dc.subject.proposalEngagementeng
dc.thesis.grantorUniversidad Católica Luis Amigó.
dc.thesis.levelPegrado
dc.thesis.nameLicenciados en lenguas extranjeras con énfasis en inglés.
dc.titleGamification in EFL classrooms with adults and professors in professional programs
dc.type.coarhttp://purl.org/coar/resource_type/c_7a1f
dc.type.coarversionhttp://purl.org/coar/version/c_ab4af688f83e57aa
dc.type.localTesis/Trabajo de grado - Monografía - Pregrado
dc.type.versioninfo:eu-repo/semantics/acceptedVersion
oaire.accessrightshttp://purl.org/coar/access_right/c_14cb

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